CG数据库 >> 程序化材质制作教程 CGFastTrack

程序化材质制作教程 CGFastTrack – Procedural Shader Networks in Blender 2020在Blender中使用程序化网格着色器来制作材质,讲解一些网格属性来制作程序化材质Demystify complex shader networks as you build layered materials inside Blender.

Learn how to capture details with cavity, edge, and other mesh properties with these procedural techniques.

发布日期: 2020-10-27