Houdini阿诺德渲染器三维场景程序化着色器材质制作教程 Procedural Shading Techniques For Houdini & Arnold学习在Houdini中制作真实照片级别的材质效果,主要用到阿诺德渲染器,不仅仅是某个具体材质的制作方法,更会讲解材质的制作流程等Learn to create photorealistic procedural shaders with Arnold and take advantage of the procedural nature of Houdini with this workshop by Wojtek Piwowarczyk, Environment Generalist TD for film, animation, and game cinematics.
发布日期: 2021-8-5