Duration 3h 30m Project Files Included MP4Explosion, Using Particles in HoudiniInfo:An example, how we can create an explosion with particles system in Houdini 17.
Also, will simulate a dust wave.
As an option, create a multiple explosions using wedge.
And at the end, besides the mantra render, I`ll show you how to export information for visualization into another render engine (Arnold in this case) or 3D software (3Ds max was used for final render in video).
What you’ll learnHow to create explosions in PyroUse particles as a source for explosions inside v.17Create multiple explosions, using wedgeSetup Pyro shaderExport simulation results in to another softwareAre there any course requirements or prerequisites?No special requirements, we`ll create all from scratch to the final result.
Who this course is for:FX artist, Houdini users