CG数据库 >> Create a Realistic Character Animation of Drake in Blender

Video: .MP4, 1280×720 30 fps | Audio: AAC, 44.1 kHz, 2ch | Duration: 35:41:58Genre: eLearning | Language: English | Size: 30.9 GBModelling | Texturing | Advanced Rigging | Normal Map Rigging | Drivers and Shape-keys | Lip-Syncing | Animation | e.t.cWhat you’ll learnHow to model a character in BlenderHow to create an advanced rig in BlenderWeight painting in BlenderHow to UV unwrap a character in blenderHow to texture a character in BlenderHair in BlenderHow to sculpt and bake normal maps in BlenderHow to rig and animate normal maps in BlenderLip Syncing in BlenderHow to animate a character in BlenderRendering in BlenderRequirementsComputer capable of running blender 2.8PhotoshopDescriptionThis is a complete and extensive step by step demonstration course that will show you all steps involved in creating, rigging and animating a realistic character in blender from start to finish.

After this course, you would have learnt valuable workflows which will help improve your productivity in blender.

Topics covered include:1. Modelling in blender– Setting up background image– Modelling the head– Modelling the shirt– Modelling the trousers– Modelling the shoes– Modelling the hands2. Advanced character rig in blender– Adding and setting up deformation bones– Adding IK bones– Adding finger controllers– Setting up IK bones– Setting up the character rig I– rigging the eyes– Weight painting and correction– Setting up FK bones– Setting up the character rig II– Adding the teeth and tongue– Adding and setting up shapekeys– Adding and setting up drivers for shapekeys– Creating and using custom bone shapes– Adding a user interface for the rig controllers3. Texturing– Texturing the eyeballs– Adding seams to the model– Positioning the UV’s– Texturing the head– Texturing the shirt– Texturing the trousers– Texturing the socks and the shoes– Texturing the hands– Sculpting and baking normals– Creating the bump map– Creating the specular map– Subsurface scattering– Improving the model I– Normal map rigging– Improving the model II4. Hair– Texturing the hair– Hair particles5. Pose library6. Animation– Correcting the weight paint– Setting up the audio– Adding markers– Improving the model I– Lip syncing– General character movements I– Improving the model II– General character movements II– Improving the model III– Rendering the animationThis course will help you hone your blending skills and i hope you enjoy it.

Who this course is for:Computer literateBlender enthusiasts who want a character creation process from scratch to finishEnthusiasts who want to learn to create an advanced character rigEnthusiasts who want to learn how to animate a characterEnthusiasts who want to learn how to rig and animate normal maps


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