Houdini是知名3D特效软体,几乎所有好莱坞特效电影裡的物理模拟,包括碎裂、烟尘、碰撞、火焰、流体等模拟,都看得到它的身影。
其独特的节点式操作方式,尤其适合大规模大尺度与複杂的特效製作。
File size: 1.2 GBHoudini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues.
FLEXIBLENode-based WorkflowIn Houdini, every action is stored in a node.
These nodes are then “wired” into networks which define a “recipe” that can be tweaked to refine the outcome then repeated to create similar yet unique results.
The ability for nodes to be saved and to pass information, in the form of attributes, down the chain is what gives Houdini its procedural nature.
INTUITIVEArtist Friendly ToolsWhile the nodes are what makes Houdini unique and give it power, there are lots of viewport and shelf tools that allow for artist-friendly viewport interactions.
Behind the scenes, Houdini builds up the nodes and networks for you.
Houdini let’s artists explore different creative paths because it is easy to branch off a new node to explore alternative solutions.
NEXT LEVELVFX & SimulationVisual effects artists gravitate to Houdini because its procedural workflow is ideal for creating sophisticated particle and dynamic simulations.
Effects are typically designed to react to actions taking place in a shot and a procedural solution “automates” these reactions providing studios with more creative control and more rapid turnaround.
DIRECTABLEShots & Multiple IterationsHoudini lets you make creative decisions deep into production as changes made to Houdini nodes cascade through the network to create a new and unique result.
This directability is retained throughout the creative process and can be used to make last minute decisions that would be too costly in a traditional CG pipeline.
POWERFULPipeline in a BoxWhether you are setting up a shot or building a game level, Houdini lets you create tools that can be reused many times during a project’s life cycle.
Instead of simply reacting to issues and problems, you will be able to plan ahead and visualize and refine your pipeline.
ROBUSTAsset Creation ToolsA big benefit of Houdini’s node-based approach is the ability to encapsulate node networks into custom nodes that are shareable.
Create these digital assets without writing any code then share them with other Houdini artists.
With the Houdini Engine, open assets in other applications such as Autodesk Maya, Autodesk 3ds Max, C4D, UE4 and Unity with the asset’s procedural controls available for editing in the host app.