CG数据库 >> Angry Birds, Crossy Road & more: Game Development in Swift 4

$200 | Created by Timothy Meixner | Last updated 11/2018Duration: 15.5 hours | Video: h264, 1280×720 | Audio: AAC, 48 KHz, 2 Ch | 2.9 GBGenre: eLearning | Language: English + Sub | 106 LecturesLearn how to develop mobile games like Angry Birds, Crossy Road, Color Switch and more for iOS11 in Swift 4What you’ll learnHow to develop an Angry Birds AppHow to develop a Crossy Road AppHow to develop a Color Switch AppHow to develop a Simon Says AppHow to develop 2D Games for iOS11 with SpriteKitHow to develop 3D Games for iOS11 with SceneKitHow to do App Store OptimizationHow to create 3D Models for Mobile Games in MagicaVoxelRequirementsEither a Mac or MacbookXcode 9 or higherBasic knowledge of the Swift Programming LanguageDescriptionBecome a mobile game developer by building some of the most famous iOS Games like Angry Birds, Crossy Road, Color Switch and more.

Mobile game development is an incredibly extensive and exciting topic, which is why we have created this complete course that will allow you to become part of the amazing world of mobile game development.

In each chapter of this course we’ll learn all there is to know about a certain framework.

We’ll take an in depth look at its functionality and the theory behind it.

Then we’re going to use what we’ve learned and apply it by creating multiple games from scratch.

We’ll start with simple games while getting to know the UIKit Framework, once we’ve gotten more comfortable we’ll advance to developing multiple 2D games with the SpriteKitFramework, which is the basis for most 2 dimensional iOS Games.

We’ll start this chapter by developing our own version of the popular Color Switch app that will teach us already a lot about this framework.

Then we’ll develop an incredible Angry Birds game from scratch, where we will learn how to design levels, work with physics and so much more.

We’ll then move on to the SceneKit Framework which is the basis for most of the 3 dimensional iOS games.

To really understand the concepts we’re going to be working with them while developing our own version of the famous Crossy Road app.

While developing this amazing app we will also teach you how to create your own 3D Models in MagicaVoxel that you can use in your own games or even sell.

We don’t just want to teach you how to develop games in this course.

We want to really help you develop your game and publish it on the app store.

That’s why we have an entire chapter dedicated to App Store Optimization, teaching you how to optimize your app store entry, so that you can get the most amount of downloads for your game.

We’ll look at how you can use keywords, videos, screenshots, ratings and reviews to your advantage and increase your number of downloads.

This course is designed to provide the perfect balance between theory, working on real life projects and exercises to really enable anybody to create their own iOS Games.

It doesn’t matter if you already have some experience in the subject or not.

This complete course will teach you all you need to know to make your game ideas become a reality – no matter what framework you would like to use.

You get all of the resources like project files, graphics and much more and you’re free to do with them whatever you like.

We’ll also give you valuable tips that go far beyond the development of games and if you run into any problems or have any questions while taking this course, you can always count on us to help you.

So if you want to learn how to make your own games for iOS and become a real game developer you should really join this course.

I look forward to seeing you in the course.

This course was produced using Swift 4.

0 and Xcode 9.

The course is currently undergoing maintenance to update all projects to Xcode 10 and the downloads will be available shortly.

Who this course is for:iOS Developers that want to develop their own gamesPeople that want to become Mobile Game Developers for iOSPeople that want to learn how to develop 2D & 3D Games for iOS


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