Unreal Engine 4 Marketplace – Bundle 4 Jan 2019Info:Bushes & ShrubsDescriptionFrom small plants to bushes and shrubs, we have covered your needs! We’ve got small bush, large bush, beach grass, small shrub, large shrub, a variety of ferns, plants and more!Join Our Discord Channel for News, Support, Discussions and more :Technical DetailsPBR: YesCollision: YesLoD: YesTexture size: 2K[21] Meshes[6] Materials[18] Material Instances[28] TexturesForest Animals PackDescriptionBear: 10.5 Ktris, 8.9 Ktris, 7.3 Ktris /33 bones/2 mat/4K tex/16 animsBoar: 9.55 Ktris, 7.64 Ktris, 5.72 Ktris /35 bones/2 mat/4K tex/13 animsdeer Doe: 10.54 Ktris, 7.98 Ktris, 5.41 Ktris /31 bones/2 mat/4K tex/8 animsDeer Stag: 11.18 Ktris, 8.83 Ktris, 6.48 Ktris /31 bones/2 mat/4K tex/11 animsFox: 9.27 Ktris, 7.44 Ktris, 5.61 Ktris /33 bones/2 mat/2K tex/16 animsRabbit: 5.65 Ktris, 3.89 Ktris, 2.11 Ktris /33 bones/2 mat/2K tex/16 animsWolf: 10 Ktris, 7.82 Ktris, 5.68 Ktris /33 bones/2 mat/4K tex/17 animsTechnical DetailsScaled to Epic skeleton: YesRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of characters: 7Intended Platform: Desktop PC / MAC / XBox1 / PS4Platforms Tested: PCDocumentation Included: NoImportant\Additional Notes: NoneRoads & Paths by GameTextures.comA pack of twenty extremely high quality road, path, and cobblestone road materials made by GameTextures.
com.
All tile extremely well, and are built to work hand-in-hand with Unreal Engine’s powerful spline editor in its terrain tools.
DescriptionAn extremely high quality pack of materials and static meshes meant to be used with Unreal Engine 4’s Spline system.
Create beautiful highways, paths, walkways, dirt roads, walking paths and more! This download contains twenty different road materials with extremely powerful masks which will allow you to quickly configure your road and paint style to match whatever you’re going for, and tools which will allow you to re-purpose these roads to match YOUR worlds style.
Technical DetailsDesigned for all platformsTwenty materials with 2048 base color, roughness, normal, height, and grunge maps.
Use these by assigning them as a mesh to a UE4 spline system built inside of Unreal Engine 4’s Landscape system.
Twenty Static Meshes – Average Triangle Count is 60Twenty 2048 materials – Each material has around 5 texture inputs – Base Color, Normal Map, Roughness Map, Grunge Map, and a Mask Material.
Supported Engine Versions4.5-4.21