CG数据库 >> Artlantis 2019 v8.0.2.17649 Multilingual

Artlantis 是法国Abvent公司重量级渲染引擎,也是SKETCHUP的一个天然渲染伴侣,它是用于建筑室内和室外场景的专业渲染软件,其超凡的渲染速度与质量,无比友好和简洁的用户界面令人耳目一新,被誉为建筑绘图场景、建筑效果图画和多媒体制作领域的一场革命,其渲染速度极快,ARTLANTIS与SKETCHUP、3DMAX、ArchiCAD等建筑建模软件可以无缝链接,渲染后所有的绘图与动画影像呈现让人印象深刻。

Artlantis中许多高级的专有功能为任意的三维空间工程提供真实的基于硬件和灯光现实仿真技术。

对于许多主流的建筑 CAD软件,如 ArchiCAD、 VectorWorks、SketchUp、AutoCAD、Arc+等,Artlanits 可以很好的支持输入通用的 CAD文件格式:DXF、DWG、3DS 等。

Windows x64 | Languages: Multilingual | File Size: 281.33 MB | 3.29 GBA flagship software in VR imagery, Artlantis has conquered nearly 100,000 architects, interior designers, landscapers, urban planners, space planners … in more than 110 countries. Using its own rendering engine, without drawing on graphic cards, Artlantis is used by experts, advanced users and beginners, for simulation, presentations and communication, by producing still images of a striking photo-realism in very high quality and record time!InterfaceDesigned with an extremely clear and ergonomic interface, Artlantis is easy to learn and use.

At all times, all the necessary tools are displayed around its preview window, which allows you to see the results of each adjustment.

2D ViewIn addition to the 3D preview, Artlantis has a 2D viewing window for positioning viewpoints and their sequences, making it easier to create exploration paths or assembled panoramas.

Viewpoints libraryArtlantis makes it possible to save as many viewpoints, in perspective or in orthogonal projection, as you want, and to recall them at every moment with the new adjustments made on the luminous models, the seasonal ecosystems or the materials of dressing.

PostcardsAll shaders customed settings in a viewpoint can be saved for later reuse.

Each scene can be saved into the library as a postcard archived in the library and in which the setting any material will be reused by simply drag & drop on the current object to be modified.

Global illuminationWith Artlantis you can simply and fastly realize studies on light effects according to the geometry, the sources of energy, the geographical orientation, the date or the materials.

Integrating cache irradiance calculations, Artlantis very accurately evaluates light energy exchanges for radiosity simulation, adding realism to rendered images.

Twinlinker : virtual visitsNew Artlantis teammate, Twinlinker allows you to create and share virtual visits of your projects online instantly and easily.

Just as with Twinmotion 2019, export your Artlantis 2019 media (images, panoramas and videos) to Twinlinker, then link them one another in order to create instantly virtual visits to share widely by email, on social networks or make available on your website.

Unique and universalHandling DXF, DWG, OBJ, FBX and 3DS formats, Artlantis is compatible with almost all 3D modelers on the market.

Specific plug-ins for ARCHICAD, Rhinoceros, Vectorworks, Autodesk Revit, SketchUp and Arc +, allow exports to Artlantis.

Lights– Artificial lights: no limits to positioning, orientation, color, intensity, or quantity.

– IES profiles: you can import your own IES profiles and those of builders.

– Heliodons: natural light sources, dependent on the setting of the time, date and place (longitude, latitude).

– Neon shader: rebounds, reflections, diffusion across a surface …+400 media catalogClear and rich, it is hierarchized intuitively for an easy navigation.

Media packs are available for purchase through an integrated Media Store.

ShadersArtlantis makes using shaders fast and easy.

Instantly dress a material with all the attributes of a given shader with a simple ‘drag & drop’ from the catalog to the desired surface in the scene.

Texture mappingYou can use your own images as materials.

Import your own images with a simple ‘drag & drop’ from the catalog.

Then, clone them horizontally and/or vertically to cover the surface you have selected.

White modelDuring calculation, white model rendering changes all surfaces to white except for those that are transparent.

Lights maintain their color for sophisticated environments.

White balanceWhite Balance allows you to adjust the dominant color of a scene to the ambient lighting.

Simply set it either automatically or from the desired reference color.

Ambient OcclusionYou can create virtual shadows in small areas where natural light doesn’t go.

It brings more depth and relief to the scene.

Adaptative antialiasingSmarter anti-aliasing makes it possible to detect the areas to be treated, optimizing calculation and reducing rendering times as a result, with no alteration of the quality of the image.

Post-ProcessingApply different effects to the current view and set the brightness, contrast, and color of a rendering. Save time when adding grain effects, paint or pastel, highlighting contours…Render ManagerIt optimizes the rendering calculation time: spread your calculations on as many computers of the local network (Mac / PC), in order to reduce the rendering time.

Release Notes:Recommended Configuration:– Intel® Core i7, 4+ Core– RAM: 16 GB– System: Windows 7, 8.1, 10 (64 bits)– Graphic Card: 2 GB managing OpenGL *– Display: 1920 x 1080 pixels* Graphic chipsets are not supported


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