CG数据库 >> Learn design pattern with a project (C#)

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 ChGenre: eLearning | Language: English + .VTT | Duration: 13.5 hours | Size: 5.64 GBThis course teaches you Design pattern by using a project using C# programming language.

What you’ll learnIn project we will implement Factory,Abstract factory,Repository,Unit of work , Prototype, Adapter , Decorator , Iterator , Memento and Mediator.

Other than pattern architectural concepts like SOLID principles ,DI,IOC,Micro services are also covered.

Also covers Builder Pattern, Composite pattern , Singleton , Observer ,Intrepeter , Visitor , COR , Proxy , Lazy loading , NULL pattern , Immutable objects , Flyweight, Fluent API concept and state pattern.

RequirementsKnowledge of C# is must.

DescriptionThe best way to learn design pattern is by doing a project.

If you learn something with a project you learn quickly and you learn to the point.

So in this training series we have started with 10 labs which completes a customer data entry screen and implements some important patterns like Factory , Repository , Unit of work , Decorator , Iterator , Mediator and so on.

One of the shortcomings of learning with a project is you can not implement all design patterns in one project.

So to cover them i have also created individual videos for each design pattern.

These specific videos goes more in-depth in to those individual design pattern videos.

In this syllabus i have also stressed on architectural concepts like DI , IOC , SOLID principles , Micro services architecture and so on.

Below is a the full syllabus of this course :-Lab 1: – Project kick start with requirement , planning and initial coding(Factory pattern,Lazy Pattern and RIP Pattern).

Lab 2: – Unity, Strategy, IOC, SRP and SOC.

Lab 3: – Template pattern and Repository pattern with ADO.

NET.

Lab 4: – Adapter Pattern and Repository with EFLab 5: – UOW(Unit of Work)Lab 6: – Decorator PatternLab 7: – Iterator PatternLab 8: – Prototype and Memento PatternLab 9: – Implementing complex object creation using Factory MethodLab 10: – Implementing NULL design pattern and Mediator pattern.

Explain SOLID?Factory pattern and Abstract Factory PatternBuilder PatternPrototype PatternSingleton PatternAdapter PatternBridge PatternComposite PatternDecorator PatternFacade PatternFlyweight PatternProxy PatternMediator PatternMemento PatternInterpreter PatternIterator PatternCOR PatternCommand PatternState PatternStrategy PatternObserver PatternTemplate PatternVisitor PatternExplain IOC(Inversion of Control)?Dependency InjectionFluent interface and method chainingLazy LoadingExplain RIP(Replace IF with Polymorphism) Pattern?Immutable object design patternExplain Null Design Pattern and its usage.

What is Microservices Architecture?Happy learning.

Who this course is for:C# developers,Senior developers


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