CG数据库 >> C4D布料和顶点贴图制作气球建模材质教程Creating Mylar Balloons using Cloth and Vertex Maps Tutorial

在本教程中,EJ Hassenfratz演示了如何使用Cinema 4D中的布料和顶点地图快速轻松地创建和纹理mylar气球。

教程涵盖知识点包括:

使用拉伸对象创建基本气球

学习布料以及如何使用Dresser选项创建气球接缝

探索Dress-O-Matic和它的功能

学习顶点贴图以及如何使用它们作为遮罩

使用纹理模式调整和缩放纹理

通过顶点绘制工具精细调整顶点贴图

创建反光的mylar气球纹理

创建好看的气球小技巧

In this tutorial, EJ Hassenfratz demonstrates how to quickly and easily create and texture mylar balloons using Cloth and Vertex Maps in Cinema 4D.

Topics covered include:

Using the Extrude Object to create basic balloon geometry

Learning about Cloth and how to use the Dresser options to create balloon seams

Discovering the Dress-O-Matic and it’s functions

Learning about Vertex Maps and how to use them as a mask

Using Texture Mode to adjust and scale textures

Fine tuning Vertex Maps by going over Vertex Painting tools

Creating a reflective mylar balloon texture

Tips for creating the nicest looking balloons

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C4D布料和顶点贴图制作气球建模材质教程Creating Mylar Balloons using Cloth and Vertex Maps Tutorial的图片1

发布日期: 2017-02-17