在本教程中,EJ Hassenfratz演示了如何使用Cinema 4D中的布料和顶点地图快速轻松地创建和纹理mylar气球。
教程涵盖知识点包括:
使用拉伸对象创建基本气球
学习布料以及如何使用Dresser选项创建气球接缝
探索Dress-O-Matic和它的功能
学习顶点贴图以及如何使用它们作为遮罩
使用纹理模式调整和缩放纹理
通过顶点绘制工具精细调整顶点贴图
创建反光的mylar气球纹理
创建好看的气球小技巧
In this tutorial, EJ Hassenfratz demonstrates how to quickly and easily create and texture mylar balloons using Cloth and Vertex Maps in Cinema 4D.
Topics covered include:
Using the Extrude Object to create basic balloon geometry
Learning about Cloth and how to use the Dresser options to create balloon seams
Discovering the Dress-O-Matic and it’s functions
Learning about Vertex Maps and how to use them as a mask
Using Texture Mode to adjust and scale textures
Fine tuning Vertex Maps by going over Vertex Painting tools
Creating a reflective mylar balloon texture
Tips for creating the nicest looking balloons
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发布日期: 2017-02-17