CG数据库 >> C4D教程-体育栏目包装片头动画制作视频

在这个系列中,我们将从头到尾构建一个mograph运动介绍动画。

使用故事板作为我们的路线图,我们将使用原语和一些简单的建模来保持几何尽可能的简单,从而保持Cinema视口快速呈现。

然后我们将使用摩托车模块,运动摄像机和一些简单的关键帧动画,使我们的场景生动。

之后,我们将使用r18的增强型open gl硬件选项来改善外观,并在切换到Adobe Premiere Pro进行最终装配之前使用硬件预览来输出我们的工作。

一旦在Premiere中,我们将使用一些基本的工具,在几分钟之内敲出粗略的剪辑,然后看看如何堆叠轨道,使版本化的渲染变得容易吐出来进行客户端审核。

In this series we will build a mograph sports intro animatic from start to finish.

Using storyboards as our roadmap, we’ll use primitives and some simple modeling to keep the geometry as simple as possible which keeps the Cinema viewports and renders fast.

Then we’ll use the mograph module, motion camera rigs and some simple keyframed animation to bring our scenes to life.

After that we’ll sweeten the look with r18’s enhanced open gl hardware options and use hardware previews to output our work before switching to Adobe Premiere Pro for final assembly.

Once in Premiere, we’ll use some basic tools to knock out a rough cut in just a few minutes and then see how to stack tracks making versioned renders easy to spit out for client review.


C4D教程-体育栏目包装片头动画制作视频的图片1

发布日期: 2017-08-06