CG数据库 >> Houdini高级影视特效教程 Entagma – Patreon Advanced CG Tutorials

教程内容:

一系列Houdini特效教程,讲解多个影视特效案例

第101卷 - 深入研究Houdini的强大以及如何以传统和非传统方式使用它们。

在VEX 101中编程 - 使用Houdini功能强大的VEX语言学习如何在没有编程知识的情况下像专业人员一样编写脚本

将Houdini添加到您的Arsenal中 - 使用其他DCC作为参考,在设计环境中过渡到Houdini的快速通道

教程目录:

VEX101

VEX 101 – Data Types _ Accessing Attributes

VEX 101 – Functions

VEX 101 – SOP Wrangle Basics_Pt 02

VEX101 – Arrays _ Foreach-Loops_Pt 11

VEX101 – Creating Chladni Patterns_Pt 09

VEX101 – For Loops_Pt 10

VEX101 – Generating Curl Noise

VEX101 – Generating Randomness

VEX101 – If-Statements_Pt 12

Volumes 101

Volumes 101 – Adding Colliders To Our Solver

Volumes 101 – Adding Forces To Our Solver

Volumes 101 – Art Directing Velocity Volumes

Volumes 101 – Curvature

Volumes 101 – Curvature Driven Growth

Volumes 101 – Juliabulb Using Volume Procedurals

Volumes 101 – Kernels Sharpening A Smoke Sim

Volumes 101 – Multistate Cellular Automata in OpenCl

Volumes 101 – Organic Cells

Volumes 101 – Point Advection

Volumes 101 – Reaction Diffusion in OpenCL

Volumes 101 – Reshaping SDFs

Volumes 101 – Signed Distance Fields

Volumes 101 – Vector Volumes

Volumes 101 – Volume Basics

Volumes 101 – Volume Booling

Volumes 101 – Volume Gradient

Volumes 101 – Volume Procedural Basics

Volumes 101 – VDBs vs. Standard Volumes

Render Setup

Artistic Quadtrees

Bonus Setup Frozen Sphere

Constraint Networks

Creating Chladni Patterns

Directions From Growth

Fakebroidery

Flight Paths

Interference Patterns In VEX

Live Rendering Heightfields in RS

Packing The Torus

Procedural Modeling Of Water Droplets

Quilling

Rayleigh Taylor Instability

Render Setup Yarnworks

Scaling The Bullets Dynamically

Snow Crystal Growth

Space Colonization

Yarnworks

AHTYA

AHTYA01 – Intro To The UI And Basic Concepts

AHTYA02 – About Geometry And Attributes

Bonus

Dual Sculptures

DualMesh


Houdini高级影视特效教程 Entagma – Patreon Advanced CG Tutorials的图片1

发布日期: 2018-06-19