TurbulenceFD是Cinema 4D烟雾火焰云等流体模拟插件,效果很强大
TurbulenceFD的模拟管道基于不可压缩的Navier Stokes方程实现了基于体素的求解器。
这意味着它使用体素网格来描述烟雾和火焰的体积云,并解决描述该网格上流体运动的方程式。
对于每个体素,TurbulenceFD计算流体的速度以及几个通道来描述温度,烟雾密度,燃料量等属性。
此模拟过程为每个帧生成一个体素网格,该网格缓存在磁盘上供 体积渲染器。
支持软件版本:
Win C4D R20
TurbulenceFD’s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations.
That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid.
For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc.
This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer.
发布日期: 2018-09-13