本教程是关于UDK与Mudbox游戏制作先进技术教程,大小:4.08 GB,MP4视频格式,语言:英语。
UDK是Epic宣布对外发布UDK(the Unreal Development Kit)——虚幻3引擎的免费版本。 EGC(英佩数码)与合作伙伴GA国际游戏教育联合设立了中国首家虚幻技术研究中心,主要为了配合UDK在中国地区的推广,并为中文用户提供更多本地化支持与服务;以及向设立游戏动漫等相关专业的高等教育机构提供UDK和虚幻3引擎各方面的专业技术支持及教育解决方案,并将不断推出独家教程,旨在帮助具备美术或策划、程序等基本游戏开发知识的兴趣爱好者使用UDK开发出完整的游戏雏形,推动国内游戏研发力量的成长。 UDK不包含源代码,但包含了开发基于Unreal 3引擎独立游戏的所有工具,还附带了几个原本极其昂贵的中间件虚幻的开发工具包 (Unreal Development Kit)。虚幻3是一款商业3D引擎,为了鼓励游戏开发者使用,免费向用户提供UDK,爱好者可以用来创建非商业目的的独立游戏,也是商业引擎市场的一种营销手段,当你把游戏出售就需要交纳授权费用。UDK的功能非常的强大,使用了虚幻引擎3(Unreal Engine 3)的技术驱动,因其作为虚拟3的免费版,以其强大的功能能使用起来却非常容易。
Mudbox 是用于当今游戏、电影、电视和设计项目的杰出三维建模软件,Mudbox 2010 是一个杰出的数字雕刻和纹理绘画解决方案,结合了高度直观的用户界面和强大的创作工具集,可用于制作超逼真的三维模型 。
Magic Stone Studios LLC Painting in Mudbox for UDK 2012
A Comprehensive look into how to hand paint the different surfaces of a game ready asset for use in UDK. We will learn how to set up our work flow in order to maximize the level of detail and quality in a real-time environment. We also cover various advanced tips and tricks inside UDK’s material editor and 3DSMax to allow for the least amount of impact on the CPU, ensuring we get the most out of the engine.
Mudbox: Setting up the tools. Managing UV space. Managing our layers. Techniques on various surfaces such as worn metal, plastic and cloth. Overcoming system limitations. Maintaining an even look and feel.
Photoshop: Managing our output from Mudbox. Fine tuning the results. Combining files for optimal disk usage. Exporting the right formats
3DSMax: Setting up the model for combining multiple textures into one material. Managing multiple UV channels. Exporting the proper format.
UDK: Advanced technique for combining four materials into one material using multiple UV channels, effectively creating a highly detailed asset using only one draw-call.
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发布日期: 2012-6-21