本教程是由Lynda机构出品的Mudbox2013基础训练教程,时长:4小时14分,大小:2.00 GB,格式:MOV视频,教程使用软件:Mudbox 2013,附工程源文件作者:Ryan Kittleson,官方发布时间:2012年7月26日。CG数据库整理。
Autodesk® Mudbox™ 由电影、游戏和设计行业的专业艺术家设计,为三维建模人员和纹理艺术家提供了创作自由性,而不用担心技术细节。Mudbox 是一个杰出的数字雕刻和纹理绘画解决方案,结合了高度直观的用户界面和强大的创作工具集,可用于制作超逼真的三维模型。Mudbox 打破了传统三维建模软件的模型,提供了一种包括二维和三维层的基于笔刷的有机三维建模体验,可以轻松管理多个网格和贴图上的雕刻与绘画迭代。您也可以在一个目标环境中评估或呈现您的作品,从而确保准确、逼真的结果。
开发团队的高端影视行业背景更使得该软件拥有无与伦比的性能。据称 weta 已经在生产线上彻底放弃了 Zbrush,而转向目前仍在Beta开发中的这款神秘雕塑建模软件 Mudbox。Mudbox 已在去年被用于《金刚》的制作生产线中。以制作《指环王》《金刚》《纳尼亚传奇》而闻名于世的着名CG特效公司已经在生产线上彻底放弃了Zbrush软件,而转向一个目前神秘雕塑建模软件Mudbox。
Lynda.com Mudbox 2013 Essential Training
This course introduces Mudbox, the Autodesk digital sculpting suite, and teaches digital artists how to create realistic cg-ku.com assets in Mudbox, including 3D characters, immersive game environments, and product designs. Author Ryan Kittleson focuses on modeling, sculpting, and texturing, as well as topics such as bbs.renrencg.cn extracting normal maps and exporting assets to Maya and 3ds Max for further rendering and animation. The final chapter covers techniques for showcasing your work in Mudbox.
内容包括:
Topics include:
Optimizing a Wacom tablet for Mudbox
Navigating the 3D space
Editing materials
Sculpting with stamps, stencils, and layers
Creating and importing UV maps
Texturing with Ptex
Painting bump maps
Creating ambient occlusion and displacement maps
Posing characters with jointed skeletons
Lighting a scene
Rendering still images and movies from Mudbox
发布日期: 2012-7-27