本视频教程是由thethirdguild机构出品的ZBrush鼠人角色建模技术教程,时长:12小时,大小:4.36 GB,MP4高清视频格式,教程使用软件:ZBrush,作者:Martin K. Krol,共32个章节,语言:英语。CG数据库整理。
ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。
ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。
The Third Guild Characters Made Easy Part 1 Geometry
Follow Martin K. Krol as he guides you through the process of creating the geometry for a mouse character model, in real time, providing expert tips about the tools and techniques that he uses along the way.
This extensive tutorial is delivered in a conversational style, in real time, and is not highly edited. It’s as if you’re looking over Martin’s shoulder whilst he’s teaching you in person.
This 12 hour ZBrush tutorial is aimed at anyone who is new or fairly new to ZBrush and who is keen to learn about character creation from the ground up.
详细内容章节目录:
Chapters:
01. Chapter List
02. Introduction: About Video Set
03. References
04. Quick Sketch: Part 1
05. Quick Sketch: Part 2
06. ZBrush Interface
07. ZSpheres
08. ZSpheres: Posing and Tests
09. ZSpheres and Homework Assignment
10. Polygroups
11. Brush Anatomy
12. Initial Sculpting: Part 1
13. Initial Sculpting: Part 2
14. Initial Sculpting: Part 3
15. Clothing: Part 1
16. Clothing: Part 2
17. Clothing: Part 3
18. Clothes Sculpting: Part 1
19. Clothes Sculpting: Part 2
20. Secondary Sculpting: Part 1
21. Secondary Sculpting: Part 2
22. Shape Re-evaluation: Part 1
23. Shape Re-evaluation: Part 2
24. The Model So Far
25. Veins
26. Alpha Library
27. Quick Wrinkle Theory
28. Wrinkle Process
29. Wrinkles: Part 1
30. Wrinkles: Part 2
31. Bonus: More Quick Sketch
32. Bonus: Divide Smooth UV
发布日期: 2012-9-24