CG数据库 >> 《Maya场景环境制作视频教程》Digital-Tutors Environment Modeling Concepts in Maya

本视频教程是由Digital-Tutors机构出品的Maya场景环境制作视频教程,Digital-Tutors Environment Modeling Concepts in Maya,时长:2小时52分,大小:1.96 GB,FLV高清视频格式,附工程源文件,教程使用软件:Autodesk Maya 2013,作者:Justin Marshall,官方发布日期:2013年2月11日,语言:英语。CG数据库整理。

Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在CG数据库1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。

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Digital-Tutors Environment Modeling Concepts in Maya

When building computer generated models for games, film, or broadcast, believable environments, props, and sets are a vital component. The environment sets the stage for the story to play out and can be comprised of hundreds of assets organized into multiple set pieces. Props and environment models are more forgiving regarding their topology because they rarely need to deform. They do present their own challenges however. In this course we will talk about some of those specific challenges environment modelers will face as they start out. We’ll talk about different modeling methods and how our approach to smoothing the models affects the workflow we use. We’ll also talk about cleaning our assets and creating an organized hierarchy within our scenes. We’ll also cover some modeling tips like using deformers or breaking down repeated objects into manageable sections. In the end you’ll have a head start on creating and dressing your own environment models and sets.

《Maya场景环境制作视频教程》Digital-Tutors Environment Modeling Concepts in Maya的图片1
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发布日期: 2013-2-15