本教程是由gamertogamedeveloper机构出品的Unity游戏开发进阶训练视频教程,GTGD S2 Just One Dev,大小:1.2 GB,格式:MP4高清视频格式,附工程源文件,教程使用软件:Unity,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。
Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。
Unity作为****一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
GTGD S2 Just One Dev
Welcome to GTGD S2 the awesome sequel to GTGD S1, the video tutorial package that helps a gamer turn their dream of developing a game into reality. The knowledge I share with you in S2 is not available anywhere else so enjoy the incredible value of S2 here exclusive to Steam.
WARNING: S2 is for intermediate level devs. If you’re new to game development then study GTGD S1. That will help you get up on your feet and running.
S2 was made with Unity 4.3.4 and the C# programming language. You can use the free version of the Unity game development engine.
1. How to implement smooth Mecanim animation across the network even with latency as high as 250ms.
2. How to build and deploy your own Unity Master Server on an Amazon EC2 micro instance. Your users will be able to host their own public game servers, from their own home, and players will be able to see those public servers thanks to your Master Server. No need for expensive third party networking solutions.
3. How to build a powerful combined first and third person camera system. It features:
1st and 3rd person views with smooth zoom.
Orbit so that you can rotate the camera around the player and with smooth snap back.
Dynamic collision avoidance.
Player head tilts with camera.
Basic over the shoulder option
发布日期: 2014-7-3