CG数据库 >> 3dsMax骨架物理坠落动画视频教程 3DMotive Physics Pile In 3ds Max

本视频教程是由3DMotive机构出品的3dsMax骨架物理坠落动画视频教程,3DMotive Physics Pile In 3ds Max,时长:1小时11分,大小:1.1 GB,MP4高清视频格式,附工程源文件,教程使用软件:3ds Max,作者:Stephen Wells,共7个章节,语言:英语。

3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。

3DMotive Physics Pile In 3ds Max

In this course, we’re going to jump into using MassFX to create a bone pile in 3DS Max. We’ll use MassFX to set up animations simulating gravity on simple objects with general parameters and still end up with a bone pile that looks natural and based on real-world physics. Objects will interact with each other under specific parameters and will then collide with the ‘ground’ and spread out into a pile that not only looks great but saves the 3D artist from having the tedious task of hand-placing each and every individual object into a pile and still make it look good. We’ll examine dynamic versus kinetic versus static bodies and the way gravity affects each and then in our final example.

3dsMax骨架物理坠落动画视频教程 3DMotive Physics Pile In 3ds Max的图片1
3dsMax骨架物理坠落动画视频教程 3DMotive Physics Pile In 3ds Max的图片2

发布日期: 2015-3-18