本套件是由unrealengine机构出品的Unreal Engine 4虚幻游戏引擎材质扩展资料 - 广袤自然景观场景,大小:2.2 GB,支持Unreal Engine 4软件,语言:英语。
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
UNREAL ENGINE 4 MARKETPLACE INFINITE AFFORDABLE LANDSCAPES
The ultimate landscape package to meet all your landscape needs. Infinite Affordable Landscapes is a landscape pack that contains 9 varied landscapes, 16 Square Kilometers each. Since October 2015 every month a new landscape plus more additional contents and fixes are added to this package as free monthly update. This package is meant to be an extension of the needs of the Unreal Engine community. The most popular community requests will be entertained and added into the package every month. Use the Infinite Affordable Landscapes to jump start your game project with all varieties of environments ranging from Arizona canyons to Tropical Islands. It’s all here! On top of the landscapes, there are a lot of cool other features such as moving cloud shadows, Color Grading Charts, material instances for customizing all the landscapes, distance based Tessellation, Sharpen post process material and more.
Each landscape includes:
• An advanced material instance to customize the look of each landscape.
• A unique splat map for each landscape to form interesting surface variations.
• Functions to prevent tiling or repetitive textures/patterns anywhere in the world!
• The shader is setup to give you the maximum variation in the surface yielding the highest quality.
• High quality, PBR ready textures included with normal maps at 2048×2048 and 4096×4096 resolutions to deliver the maximum quality to your games.
• Moving cloud shadows.
• Level specific lighting setup. Drag and drop your assets and everything will look great. No fine-tuning needed!
• LUTs (Look Up tables) for color grading.
• And more!
Note: Please visit the thread for more screenshots and information.
Technical Details
PBR: Yes
Texture Size: 4096×4096 – 2048×2048 – 1024×1024 – 512×512
Collision: Yes
Number of In-Engine Vertices: N/A
LODs: Yes
Number of Meshes: 9 Landscapes – 3 Background landscape meshes
Number of Materials: 16 Materials – 25 Instanced Materials – 9 Functions
Number of Textures: 94
发布日期: 2016-5-27