本游戏资料是个关于布娃娃-袭击的反应系统完整项目Unity素材资源,大小:67.3 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
Ragdoll - Hit Reaction Manager Complete Projects/Systems
Mario Lelas
Requires Unity 5.2.2 or higher.
Accurate physics hit reaction and ragdoll system.
Based on weight and hit resistance of character.
Supports humanoid and generic rigs.
Simulates hit reaction on hit body parts and blends with ragdoll and animator.
It is oriented on performance. System does almost nothing when not in ragdoll.
It disables unnecessary components based on if in ragdoll mode or not.
Get up animations are included.
System calculates custom velocities on kinematic body parts to be used on starting ragdoll.
Included are third person shooter game that implements above systems and example usage of ragdoll manager on standard assets AIThirdPersonCharacter.
Included in package:
- third person shooter game
- third person controller script
- player and npc control scripts
- limited horse control script
- camera controller script that follows,rotates and zoom to player
- light beams shaders
- finished player, npc and horse prefabs
- ragdoll manager on standard assets AIThirdPersonCharacter example with prefab and scene
Also examples of usage: adding forces to ragdoll, adding force to individual body part, interaction with joints etc...
Web Players:
Web player 1
Web player 2
Videos:
Demo Video
Basic Humanoid Setup Video
Basic Generic Setup Video
Forum Thread
视频预览;
发布日期: 2016-9-9