CG数据库 >> sabrecsg级设计工具建模编辑器扩充Unity素材资源

本游戏资料是个关于sabrecsg级设计工具建模编辑器扩充Unity素材资源,大小:21.9 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

SabreCSG Level Design Tools Editor Extensions Modeling

Sabresaurus Ltd

This extension requires one license per seat

Requires Unity 5.0.0 or higher.

SabreCSG is a set of level design tools for building complex levels quickly inside Unity. Using Constructive Solid Geometry techniques SabreCSG allows you to add and subtract brushes to create great levels without needing to understand 3D art packages.

With a spatial focused workflow you can also easily rearrange parts of your level without worrying about fixing topology or the underlying meshes, allowing you to focus on making the game space fun!

Core Features:

* Boolean CSG technology (BSP-like)

* NEW! Draw tools rapidly create levels by drawing brushes directly

* Advanced resize tools allow you to resize spaces intuitively

* Vertex tools to refine and add precision details

* Change materials or edit UVs with surface tools built for level design

* Clip planes allow you to bevel brushes or even split them in two!

* Export built geometry to .OBJ for use in external 3D tools

* NEW! Vertex Colors - Apply vertex colors per face which are baked into the built meshes

* NEW! Code API - Experimental support for procedurally generating levels through code

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For questions and support please email support@sabresaurus.com

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发布日期: 2016-9-21