本游戏资料是个关于框架摘要策略游戏工具编辑器扩充Unity素材资源,大小:804 KB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
Abstract Strategy Editor Extensions Game Toolkits
Gamelogic
This extension requires one license per seat
Requires Unity 4.6.9 or higher.
Abstract Strategy is a framework that makes it easier to implement abstract strategy games, such as Checkers, Reversi, Dots and many more.
The framework already has the basics that takes care of turn management, rule-enforcement and game-end conditions.
It is easy to extend and not limited by built-in rules.
It supports custom animations for moves.
It supports features for AI: configure play strategies using behavior trees that can be configured using a node editor.
Abstract Strategy includes Grids Lite, and is built on top of it, making it easy to write elegant algorithms and define rules concisely. There are more grids (including hex grids) coming soon!
The tool ships with three examples: Tic Tac Toe (rules and AI), Reversi, (rules and AI), and Draughts (rules only). The AI is setup using the behavior trees.
Abstract Strategy works with Unity 4 and Unity 5.
Documentation | Features | Knowledge Base
Got any questions?
Send us an email support@gamelogic.co.za, or visit our blog.
发布日期: 2016-9-29