本游戏资料是个关于图形化的操作模式框架脚本编辑器扩充Unity素材资源 ,大小:1.54 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
NodeCanvas Editor Extensions Visual Scripting
Paradox Notion
This extension requires one license per seat
Requires Unity 5.3.6 or higher.
[Documentation, Forums, Downloads]
[Unity Forums]
The complete Visual Behaviour Authoring framework for Unity, empowering you to create advanced AI Behaviours and Logic, including three separate, fully featured, yet seamlessly interchangeable modules for you to choose and easily add in your game:
• Behaviour Trees
• Hierarchical State Machines
• Dialogue Trees
NodeCanvas is a production ready framework used by many awesome games including Kim, Pamela, Hurtworld, Shroud of the Avatar, Kingdom and Ghost of a Tale.
[Games Showcase]
Feature Highlights
-------------------------------------
• Choose the right tool for the task at hand.
• Design reactive Behaviour Trees and Hierarchical State Machines within an intuitive, designer friendly visual node editor:
(Full Undo/Redo, Zoom In/Out, Multi-selection, Duplication, Copy/Pasting, JSON Import/Export, Groups, Comments and more)
• Use local & global variables of any type, visually or in code, for creating reusable and actor-oriented, parametric behaviours, optionally saving and loading those variables between gaming sessions.
• Data Bind variables with any component property of any type directly.
• Sync variables automatically over the network using UNET, for creating multiplayer games.
• Visually Debug behaviours with realtime, colorful and informative runtime debugging.
• Live Edit everything while in play mode to perfectly understand your design goals and how to achieve them.
• Utilize any existing code directly with advanced and extremely fast Reflection Tasks, automatically integrating Unity's and 3rd Party asset APIs.
• Work with Lists/Arrays, Enums, Interfaces and pretty much ANY Variable Type you need out-of-the-box.
• React to world changes and transfer data using the built-in Event System.
• Reuse and Bind made behaviours among any number of different agents.
• Organize your designs using Behaviour Sub-Trees and Sub-State Machines.
• Extend NodeCanvas Framework to create your own Actions, Conditions, Nodes or even completely new modules with the ease of a powerful, clean and well documented API.
• Customize inspectors in all ways possible, using Custom Object & Attribute Drawers.
• Integrate with lots of 3rd party assets.
• Publish to all platforms out-of-the-box.
• Rock Solid Performance. Zero Allocations.
• Full Source Code Included.
• And so much more...
No scripting? No problem. NodeCanvas comes with hundreds of useful game oriented premade Actions and Conditions to get you started directly. Furthermore you can use the special Script Control Tasks to make use and control any existing code and components without writing a single line of code!
Current 3rd Party Asset Extensions:
• Chronos
• Cinematic Sequencer - SLATE
• Cinema Director
• Core GameKit
• DOTween
• Easy Save
• Inventory Pro
• LipSync
• Love/Hate
• Master Audio
• Motion Controller
• PlayMaker
• PolyNav
• SALSA
• Simple Waypoint System
• more added constantly...
Community Driven Extensions:
• A* Project
• cInput
• FinalIK
• ProCamera2D
• Rewired
• uFrame
Furthermore, NodeCanvas seamlessly integrates with FlowCanvas enabling you to use nested flowScripts directly within your BehaviourTrees, FSMs, and/or Dialogue Trees!
" So, what's included? "
✔ The Core NodeCanvas Framework.
✔ The Behaviour Trees module.
✔ The State Machines module.
✔ The Dialogue Trees module.
✔ Lots of Game Oriented Tasks.
✔ Lots of 3rd Party Integration Tasks.
✔ The Full C# Source Code.
✔ Fast and responsible Support.
Works with Indie and Pro
Supports UnityGUI
Supports Unity2D
[Documentation, Forums, Downloads]
发布日期: 2016-10-21