本游戏资料是个关于优雅直观易于使用的框架编辑器扩充Unity素材资源,大小:6.39 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
MarkLight: Unity Presentation Framework Editor Extensions
Ex Makina
This extension requires one license per seat
Requires Unity 4.6.0 or higher.
MarkLight offers XUML (eXtensible Unity Markup Language) a declarative design language similar in syntax to HTML but instead of defining the contents of a webpage it is used to design scenes in Unity.
XUML can be used to create views and define their relationship to the underlying game logic. Views are modular building blocks that can represent anything in the scene (UI widgets, meshes, lights, etc):
It's a new elegant and intuitive way of designing and developing scenes in Unity. It speeds up development, it bridges the gap between designers and programmers through a common language, it allows designs to be more easily shared in the community. It's intuitive, powerful and easy to use.
• Design views using XUML - Views can be freely nested, re-used and combined.
• Fast and fluid workflow - Views are automatically processed as changes are saved.
• Elegant and Intuitive Data Binding - Using naming conventions and smart binding logic, binding data to your views is very straight forward. No "plumbing" or configuration required. The framework supports multi binding.
• Interactive - Effortlessy create interactive views that respond to user interactions. Use the existing event system events (click, drags, etc) or create custom actions with ease.
• Flexible styling using Themes - Modify the look & feel of views using Theme files. Control the theming through id- and style-selectors (similar to CSS).
• Localization support through Resource Dictionaries - Bind modifiable values to anything in your scene, can be defined in XUML and in code.
• Intellisense Support - Get intellisense when editing XUML.
• Create Animations and Transitions with ease - Setup and edit your animations quickly in XUML.
• Create Dynamic and Responsive content - Have views adjust to run-time changes of data and layout.
• Based on the uGUI - take advantage of new features as the Unity UI system continues to evolve.
• Build custom views - It fully supports and is designed for building custom views from scratch. All included elements are built using the same framework provided to you.
• 3 themes are included
• 40+ standard views included
• Compatible with PC, Mac, iOS, WebGL, Android and Windows Phone
• Compatible with Unity 4.6+ and 5.x
• Full source included
• A supportive community at: /r/marklight
• Tutorials and API docs available at: marklightforunity.com
And much more. Check the latest developments at www.marklightforunity.com.
发布日期: 2016-10-27