本游戏资料是个关于代码控制创建工作流程脚本Unity素材资源,大小:657 KB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
Code Control Scripting
Joris van Leeuwen
Requires Unity 5.2.2 or higher.
Unity 5 compatible!
Code Control is a framework written in C#, specially designed to create an easy to understand workflow for creating games in Unity using the MVC design pattern.
Key features:
• Code Monitoring
• Smart Serialization
• Global Messaging
To get started:
• Tutorials
• Documentation
• Demo Video
This package contains the full source code of Code Control, allowing you to instantly tweak it when necessary!
Code Control comes with three insightful ways to monitor what's happening in code while running the game. Including message visualization and a basic UML of data structures, all clickable to open associated code files, making it much easier for new programmers to hop in on your project and understand the code.
Data models can be saved effortless while having references to each other. Controllers enforce a single initialization path, making sure there is no separate code for initializing-from-game and initializing-from-load.
More info: Unity Forum Thread and Product Website.
视频预览:
发布日期: 2016-11-7