CG数据库 >> 轻松地添加视线/视野可视化特效脚本Unity素材资源

本游戏资料是个关于轻松地添加视线/视野可视化特效脚本Unity素材资源,大小:812 KB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

GPU Line of Sight / Field of View visualization Scripting Effects

EntroPi Games

Requires Unity 4.5.0 or higher.

* Works with Unity 5 Personal Edition

* Requires Unity Pro for Unity 4.x

Website + Demo

Unity Forum thread

This system allows you to easily add line of sight / field of view visualization to your project. All rendering is done on the GPU, making this system incredibly fast and allowing an unlimited amount of line of sights sources.

It is perfectly suited for top-down stealth or action games, but also works from other viewpoints and in other type of games. The effect can be tweaked to achieve any desired visual style.

Main Features:

- Fast: designed with performance in mind, zero allocation during run-time

- Fully customizable effect: match the style of your project seamlessly

- Works with both perspective and orthographic cameras

- Includes scripts to check if objects are inside line of sight

- Includes full documentation + example scene

Supports:

- Forward and deferred rendering pipelines

- DX9, DX11, OpenGL

NOT Supported:

- Sprite or 2D toolkit based projects

- Mobile platforms

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发布日期: 2017-1-5