本游戏资料是个关于木偶创建和编辑工具物理脚本Unity素材资源,大小:43.9 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
PuppetMaster Scripting Physics
RootMotion
Requires Unity 5.2.2 or higher.
Advanced active ragdoll physics complete with ragdoll creation and editing tools from the maker of Final-IK.
Update (Beta 0.5):
- Joint breaking, blowing up puppets piece by piece.
- Demo about grabbing other puppets.
- Bug fixes and stability improvements, see the Release Notes for the complete list.
What can I do with PuppetMaster?
- Animate ragdolls
- Create biped ragdolls with a single click
- Edit colliders and joint limits intuitively and visually in the Scene View.
- Create procedural behaviors for ragdoll characters.
Overview Video
Demo (WebPlayer)
Demo (Mac)
Demo (Win x86)
Demo (Win x86_64)
Technical Overview?
PuppetMaster and ragdoll editing tools work with Humanoid, Generic and Legacy characters, ragdoll creation works with all biped character. There are no known limitations with mobile platforms.
PuppetMaster is fully compatible with Unity's built-in IK tools, as well as Final-IK.
NB! If you have Final-IK, import the Final-IK demos from the "PuppetMaster/_Integration" folder.
发布日期: 2017-1-16