CG数据库 >> 自动的城市地形和交通系统生成工具建模编辑器扩充Unity游戏素材资源

本游戏资料是个关于自动的城市地形和交通系统生成工具建模编辑器扩充Unity游戏素材资源,大小:23.9 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Mantle Environment System Editor Extensions Modeling

Mantle Technologies

This extension requires one license per seat

Requires Unity 5.5.0 or higher.

Mantle at Unite L.A ! https://youtu.be/Wx1ZIn34rDk

Mantle is an automatic city, terrain and transport system generation tool that saves you months of world building time by directly rendering a 3D environment into your Unity scene from online mapping data using a Mantle theme of your choice.

Use the two packaged themes or bring your own creativity and ideas to life through the Mantle UI which allows you to create and generate environments from your own content. Anything you can think of!

What you get

• Full pro license

• All 1.x upgrades

• 2 premium Mantle Themes including all configuration, models and materials - including vehicles!

NEW in 1.2!

• In-editor worldwide search-and-select draggable map - preview and detail select areas to build.

• Image tiles! Now you can project map tile image data selectively over landscape and building roofs. Support for Mapbox Satellite, OSM informational and three Stamen image tile sets.

NEW in 1.1!

• More map services! Now with support for both Mapbox and Mapzen vector map services

1.0 Features

• Generate planar landscape and water meshes across 30+ styleable types

• Generate basic buildings meshes with exterior facade decoration support across 10+ styleable types

• Generate full transport network meshes across road, train, path and waterways

• Full directed graph simulation support

• Basic traffic simulation manager & vehicle sim script prefabs

With this premium version of Mantle, 3D render up to 25 square kms of mapping data at design time directly into a Unity scene for further manual modification.

How fast?

A typical scene is fully rendered at lightning fast speeds: within a matter of seconds to a few minutes dependent on scene complexity.

Can I use Mantle to generate scenes live in a published build?

Very nearly! We demoed Mantle Live recently and will have more details on how to access the beta on mantle.tech shortly.

What's the process?

To generate an environment, simply paste a latitude and longitude from google maps, input an area size into the Mantle inspector, pick the Theme you wish you apply and hit go. Mantle downloads 2D map data for your chosen area and renders it in 3D in your chosen Theme.

自动的城市地形和交通系统生成工具建模编辑器扩充Unity游戏素材资源的图片1
自动的城市地形和交通系统生成工具建模编辑器扩充Unity游戏素材资源的图片11
自动的城市地形和交通系统生成工具建模编辑器扩充Unity游戏素材资源的图片12

发布日期: 2017-3-8