本游戏资料是个关于UFPS光子多人入门套件网络脚本Unity游戏素材资源,大小:2.87 GB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
UFPS Photon Multiplayer Starter Kit Scripting Network
Opsive (UFPS)
Requires Unity 5.2.3 or higher.
Requires UFPS : Ultimate FPS
Includes Photon PUN Free (stripped).
MANUAL RELEASE NOTES
FEATURES FAQ
PLEASE NOTE:
• Difficulty level: Advanced
• Requires C# scripting skills.
• Please read the disclaimers at bottom before buying.
What is this?
An add-on for UFPS to hook your game up with the Photon Cloud. A framework of wrapper scripts allowing you to get started on a game without worrying about compatibility between UFPS and Photon Unity Networking, with lots of gameplay fundamentals already taken care of. Use it for learning, for cloud-based multiplayer games, or just as a bag of tricks for implementing your own multiplayer solution.
Features
• Authoritative Master Client and distributed game logic. Damage, death, score, inventory, pickups, player states and bullet paths are authoritative
• Master Client handover during game (if master leaves, the game keeps running and another player becomes master)
• Simple prediction and interpolation of player position
• Damage and score tracking for bullets, explosion splash damage and kill zones (who set off the chain explosion gets the frag)
• Crash popup for standalone & webplayer builds. Alerts you at first sign of unstable execution
Demo features
• Implementation of classic, old-school Team Deathmatch gameplay
• Unlimited teams with their own player body models, spawnpoints, names and colors
• Scoreboard for Deathmatch and Team Deathmatch
• Team-colored player nametags that fade out behind obstacles
• Match logic with time limit
• An awesome deathmatch level, Helipad Escape, courtesy of the ProBuilder team
• Simple Robber and SWAT prototype characters
• A very simple chat
Base UFPS features supported (so far):
• Camera, controls & player body / animation system
• UFPS player events triggered over the network (crouching, running, sliding, aiming, etc.)
• Projectile weapons with FX (muzzleflashes, shell casings, impact effects & decals)
• Hand grenades and explosions with cover detection
• Damage types and tracking
• Pain hud with directional damage arrows
• Melee combat
• Spawnpoints
• Kill zones
• Ragdolls
• Inventory and pickups
• Rigidbody physics
• Moving platforms
• Triggers and switches
• Falling damage
• Prop destruction
• Ladders
DISCLAIMERS:
•This is not a complete game template. It is intended as a bridge between Photon PUN and UFPS only, with simple gameplay examples.
• Requires C# scripting skills. To add custom gameplay you will need a decent understanding of Unity, C#, UFPS and Photon concepts
发布日期: 2017-3-30