CG数据库 >> 多人竞技游戏Moba类完整项目Unity游戏素材资源

本游戏资料是个关于多人竞技游戏Moba类完整项目Unity游戏素材资源,大小:96.1 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Moba Storm Unet Complete Projects

JmgDigital

Requires Unity 5.5.1 or higher.

MOBA STORM UNET

Documentation

- Complete fresh source code written from scratch.

- Authoritative Server Model with a dedicated server instance.

- Deterministic network sync model, the clients send inputs, and the actions are executed on all clients at the same Fixed Step resulting in the same simulation on the server and all clients.

- Complete UI Menu Manager with a modern GUI Design.

- Options to create a dedicated server, join a game server and join with a simulated latency.

-Object pooling (NETWORK). changing instantiate() and destroy(), of all gameobjects for a complete new pooling system.

- Complete custom pathfinding.

- Cell positioning used by minions or enemies to distribute positions and lock cells to avoid overlapping positions.

- 2 Complete custom characters with animations and abilities.

- Ability Editor Window that allows to create complete abilities, and customize all parameters, add side effects and draw all properties from it.

- Character Editor Window that allows to create and configure characters, add animations and see a preview of the character in real time.

- You can create new characters, new enemies without writing a line of code, even you can fully customize your spells and attacks creating your custom scripts using the visual editors.

- Standard MOBA keys QWER

- Melee and ranged abilities

- Impact and Aoe Damage

- Char selection window with portraits and sounds for each character

- Standard entity logics for “Player Characters” , “Towers”, “Minions” and “Nexus” with the flexibility to create your own custom Logic AI Implementations.

- Configurable Canvas Health Bar for each “MobaEntity”.

- Multiple Targeting choices to cast abilities on “Target”, “Position”, “Self Casting”, “All Targets”, “Random Targets”.

- Abilities can put side effects like slow enemies, stun, deal dot “DamageOverTime” or hot “HealOverTime”, also you can write your custom scripts to create any kind of ability.

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发布日期: 2017-4-7