本游戏资料是个关于完整专业的忍者战士动画双足动作Unity游戏素材资源,大小:8.01 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
Ninja Warrior Mecanim Animation Pack Animation Bipedal
Explosive
Requires Unity 5.1.1 or higher.
Link to Webplayer Demo
A complete set of 58 polished and professional Ninja Warrior animations, setup as a Mecanim Humanoid with included Xbox360 gamepad compatible fully featured character controller script with physics support, ready to drop into your game.
Bonus: Added free Ninja Warrior character!
Character is setup with Mecanim’s Humanoid configuration so you can easily swap your own characters in, and it also has support for full 5 finger hands to accommodate high detail models. The provided Animation Controller is clean and concise, or just plug the animations into your existing setup. Character uses Root Motion for precise movement tracking and anti-foot slipping, with highly tweaked blending for perfect transitions.
Includes
- 58 High quality animations, with more added upon request.
- Full Mecanim Humanoid Skeleton with full 5 finger hand support.
- Clean concise Animator Controller ready to hook into you code.
- Full featured Character controller with physics and Xbox360 gamepad support.
- Stationary _S versions of all translating animations for use with Ultimate Fighting Engine and other similar implementation approaches in case you want programmatic motion control.
- Part of the series of other Warrior and Fighter Packs available.
Animation List:
Attack1
Attack1R
Attack2
Attack2R
Attack3
Block
BlockBreak
BlockHitReact
DashBackward
DashForward
DashLeft
DashRight
Death
Fall
Idle
Idle-Relax
Idle-Relax-ToSit
Idle-Relax-Sit
Idle-Relax-FromSit
Idle-Stand
Jump
JumpForward
Ledge-Catch
Ledge-Climb
Ledge-Drop
Ledge-Idle
Ledge-Left
Ledge-Right
LightHit
MoveAttack1
RangeAttack1
RangeAttack2
RangeAttack3
Revive
Run
SpecialAttack1
SpecialAttack2
Stealth-Forward
Stealth-Idle
Stealth-Roll-Backward
Stealth-Roll-Forward
Stealth-Roll-Left
Stealth-Roll-Right
Stealth-Wall-Exit
Stealth-Wall-Idle
Stealth-Wall-Left
Stealth-Wall-Right
Stealth-Wall-Start
Stunned
Walk
WalkSlow
WalkBackward
WalkForward
WalkForward-Relax
WalkLeft
WalkRight
WeaponUnsheath
WeaponSheath
Link to Webplayer Demo
Forum Thread
Support Email: explosivellc@gmail.com
Update v2.6: Update code for camera relative movement. Adjust blending and transitions.
Update v2.5: Added requested RangeAttack3 animation.
Update v2.4: Added requested sitting animations.
Update v2.3: Added fully physics support for character controller, and added variable movement speed and animation blending.
Update v2.2: Added requested Idle-Stand animation.
Update v2.1: Added requested BlockBreak animation.
Update v2.0: Added Idle-Relax and Walk-Forward-Relax animations for putting away weapons.
Update v1.9: Added Attack3_S version as requested.
Update v1.8: Added 1 extra attack animations into 3 hit combo attack chain.
Update v1.7: Added requested Shuriken throw and smoke bomb animations.
Update v1.6: Added 2 new Attack animations as requested, and 1 new chaining attack animation.
Update v1.5: Add Stealth movement/rolls, wall sneaking, ledge hanging. 17 animations total.
Update v1.4: Add Weapon Sheath/Unsheath and Fall animations upon request. Make dash animations all equal distance.
Update v1.3: Change motion to be camera relative. Make directional dodging relevant to character facing.
Update v1.2: Add bonus Ninja Warrior character.
Update v1.1: Add missing Jump_S anim, fix block controls, adjust movement controls.
发布日期: 2017-5-5