本游戏资料是个关于SE屏幕空间阴影DirectX11着色器Unity游戏素材资源,大小:11.9 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
SE Screen-Space Shadows Shaders DirectX 11
Sonic Ether
Requires Unity 5.4.0 or higher.
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SE Screen-Space Shadows provides screen-space raytraced shadows for directional lights for sharp, detailed contact shadows. It can capture details in shadows that would otherwise be missed using traditional shadow maps alone.
This effect requires DX11 or OpenGL 4.1. It is not compatible with OpenGL ES and won’t work for WebGL or mobile platforms. It is compatible with Unity 5.4 and 5.5. SE Screen-Space Shadows requires the deferred rendering path.
In addition to providing better contact and self-shadows, this effect can be very effective for fields of grass or small detail objects like rocks where rendering these objects to the shadow map would be very costly.
If you have any questions or want to learn more about this asset, you can email me via the "Support E-Mail" link below, or post in the thread linked at the top of this description.
发布日期: 2017-6-7