本游戏资料是个关于快速获得VR游戏中的运动系统脚本Unity游戏素材资源,大小:43.1 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
VR Arc Teleporter Scripting
Mass Games
Requires Unity 5.5.0 or higher.
What's new in 1.1:
-Oculus native support
-Dash mode (with optional blur toggle)
-New optional arc implementation (Fixed Arc and Physics Arc)
-Added offset transform
-Redone controller keys (seperated trackpad)
-Added optional teleporting cooldown timer
-Exapanded upon documentation
-Controller listeners are removed when the controller is disabled
VR Arc Teleporter comes with everything you need to quickly get a locomotion system in your VR game.
Inspired by the locomotion in Valves The Lab I made this package. Just like the original there is a highlight for the teleportation spot as well as the room and an arc coming from the controller. The arc will switch between materials or colors depending on whether it is over a valid landing spot. You can chose the material or color for the arc as well as a gameobject prefab for the teleportation spot and the room highlight. The arc material can also be animated.
You can also change to a teleport to projectile firing mode, change the transition from instant or fade (allows you to choose material it fades to, example included), rotation of the room with the trackpad (you can toggle to disable)
The ArcTeleporter script can be overridden to allow custom controls and teleportation rules.
发布日期: 2017-7-12