本游戏资料是个关于手机快速定制阴影特效脚本Unity游戏素材资源,大小:11.5 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
Mobile Shadows Scripting Effects
Andrey Eliseev
Requires Unity 5.5.2 or higher.
Fast custom shadows for mobiles with soft shadows support.
It don't use depth pass, so it faster that default Unity shadows, but have some dissadvantage and may not suit you.
Package developed for vertex-lit Rendering Path and include custom shaders with GUI. Objects can be lit by 1 directional and 3 additional point light per object in 1 draw call.
IMPORTANT!
Object in scene can be 4 type: Foliage, item, character and ground. As shadows don't use depth sorting, objects of one type can't cast shadows on object of same type. So foliage can't cast shadow on another foliage. But can cast and receive shadows from item and character type. Ground receive shadow from foliage, item and character, but can't cast shadow.
Custom shader support vertex specular lighting as well (from directional light or fake specular look at camera). Because all lighting calculation are vertex base, lighting quality sensitive to tesselation of the models.
发布日期: 2017-7-24