CG数据库 >> 高级的编辑器扩充工具Unity游戏素材资源

本游戏资料是个关于高级的编辑器扩充工具Unity游戏素材资源,大小:25.8 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Pro Radar Builder (Source Included) Editor Extensions

DaiMangou

This extension requires one license per seat

Requires Unity 2017.1.0 or higher.

SOURCE INCLUDED VERSION

-NEW , internal pooling & Optimization module

3D Radar Builder is an advanced editor tool which allows users to, ;WITHOUT CODING,CREATE:

-3D RADARS (world & screen space)

-MINIMAPS (world & screen space), (static or Realtime)

-TRACKING SYSTEMS (world & screen space)

- World AND screen space 3D Radar and tracking systems with 9 Point snapping

- Minimap creation module.

- Create real (static or realtime) minimap systems without coding.

-Treat the radar like any other object, scale it , rotate it , position it , make it a child.

- Single click to create radars

ZOOM and PAN INSIDE of the radar to look anywhere

- Use ANY material for blips

- use Sprite Blips

- Use Mesh Blips at different LODs

- Use Prefab Blips

- Height Tracking (tracking lines).

- Use Advanced rotation tracking

- Optional Blip Auto scaling functions

-Visualize Design

- Use Multiple culling zones

- Use Local or preset scale

- Easy layer assignment.

Just set it and forget it

- Generate unique blips representing object with specific tags.

- The System Uses Neither Unity UI nor IMGU, making it fast

- Allows for a wide array of objects objects, even particle effects to be simulated in the radar.

- Static minimaps, ideal for small static scenes.

- Realtime Minimap , ideal for large scenes / Open worlds.

- Advanced rotation re-targeting.

- Auto-scaling and options for always showing blips in the radar.

- Allows for a wide array of objects objects, even particle effects to be simulated in the radar.

What else you get

- Space ship model

- Space ship control script

- Space environment

- Radar templates as seen in the preview images

- Lens flare

- multiple blip sprites

- multiple radar design sprites

- multiple materials

- 1 skybox

FOR THE 2D COMPONENT

- The 2D Radar System Uses Neither Unity UI nor IMGU

- Allows for 9 Point screen snapping

- MULTIPLE rotation tracking options

- Custom radar sprite rotation targeting

- Custom blip rotation targeting

- Prefab Blip support

- Sprite Blip Support

What you get

- Custom masking shaders

- multiple Blip sprites

- multiple Radar Sprites

- multiple example scenes

- Simple AI

- and more...

tested with

- 2D Sidescroller

- Top Down

- 2.5D

- Fixed 3D

- 3D

- And others in between

You will notice two dll files in the project. One is what we use to draw the editor window is a fragment of our Reality Engine API which is in development. Your radar will still work even if you delete that dll. BUT DONT DO THAT

The other contains another fragment of our API. Since this is the source included version you have access to all the source code you need. It is all documented in the _3DRadar.cs script and _2DRadar,cs script.

Instructions on how to use the included source code along side the library is documented in the _3DRadar.cs script and _2DRadar,cs script.

For 2D Radars please see:

2D Radar Builder

For 3D Radars please see:

3D Radar Builder

CONTACT US AT

Daimangou.com

SKYPE : DaiMangou Info

Facebok page

Youtube page

高级的编辑器扩充工具Unity游戏素材资源的图片1
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发布日期: 2017-8-11