CG数据库 >> 简单的向应用投放广告的整合脚本Unity游戏素材资源

本游戏资料是个关于简单的向应用投放广告的整合脚本Unity游戏素材资源,大小:116 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Very Simple Ads Monetization & Mediation (Google Mobile Ads, Facebook Audience Network, Unity Ads, Chartboost, ADColony)

Scripting/Integration

App Advisory

Requires Unity 5.0.1 or higher.

"Very Simple Ads" is a feature that lets you serve ads to your apps from multiple sources, including the AdMob Network, third-party ad networks, and house ad campaigns. "Very Simple Ads" helps maximize your fill rate and increase your monetization by sending ad requests to multiple networks to ensure you find the best available network to serve ads.

NO CODING REQUIRED

ALL NETWORKS INCLUDED ARE FREE TO USE

COMPLETE AND POWERFUL MONETIZATION AND MEDIATION SYSTEM

Easy monetizing system for mobile (Apple's iOS - iPhone, iPad, iPod Touch, iPad Pro and Android - Phone and Tablet): You can monetize your game with our Ads Manager. The monetization system is easy to use: just one click is necessary to enable it!

'Very Simple Ads Monetization & Mediation" helps developers to maximize their monetization in native mobile apps and projects on multiple platforms.

With "Very Simple Ads Monetization & Mediation" create your own mediation with the different ad networks and advertising solution. We use different ad networks for banners, interstitials and rewarded videos.

- Google Admob banner and Google Admob interstitial (using Native Google Mobile Ads SDK plugin).

- Unity Ads rewarded video.

- Adcolony interstitial and rewarded video (using native and free ADColony SDK).

- Chartboost interstitial and rewarded video (using native and free Chartboost SDK).

- iAd is not in this asset because Apple announces it will discontinue iAd App Network for developers on June 30th and doesn't accept any new app.

Using Admob Mediation Adapters

List of supported ad formats by networks and platforms.

Adapters and instructions available here.

Google Admob Mediation and Optimization for banners. You can use Admob Mediation adapters to optimize your revenue by selecting the network who give you the best eCPM automatically. Compatible networks: AdFalcon, ADResult, AMoAd, Amobee, Domob, Drawbridge, Facebook, Flurry, HUNT Mobile Ads, iAd, i-mobile for SP, InMobi, LifeStreet, LiquidM, LG U+AD, Medialets, MobFox, Mojiva, MoPub, Nend, ONE by AOL: Mobile (Millennial Media), ONE by AOL: Mobile (Nexage), Rhythm NewMedia, T ad (SK planet), Taplt by Phunware, Tencent GDT, Vpon, Vdopia.

Google Admob Mediation and Optimization for banners. You can use Admob Mediation adapters to optimize your revenue by selecting the network who give you the best eCPM automatically. Compatible networks: [all the networks available for banner mediation], AdColony, AdRally, Appsfire, BrightRoll, Chartboost, Leadbolt, Vungle.

[NEW] Google Admob Mediation and Optimization for REWARDED VIDEO!

You can now use Admob Mediation adapters to optimize your revenue on Rewarded Videos. Compatible networks: AdColony, AppLovin, Chartboost, Fuse Powered, Fyber, Vungle.

[NEW] SDK-less mediation.

Publishers have long used mediation to maximize revenue by showing ads sourced from diverse ad networks. However adding new networks required integrating and testing new SDKs - which often led to wasted development resources, app updates, bugs and bloated code.

With SDK-less mediation it is now possible to simply add new networks server side without updating their apps. SDK-less is a new Admob mediation is a feature that lets developers add new ad networks without having to integrate additional SDKs or adapters. This is great for developers who are concerned with SDK size or who simply do not want to deal with the hassle of adding and updating new ad network SDKs. With SDK-less mediation, developers can conveniently add new ad networks to their mediation stack. Compatible networks: Aarki, Drawbridge, Smaato.

Supported 3-rd party plugin: Playmaker

Artists and Designers: Realize your creative vision without coding! Unlock the power of Unity with Playmaker.

Version history:

1.1.3j

Scripting symbols updated for Unity 5.6+ 1.1.3i

Optimization

1.1.3h

Refactoring

Update included ADColony SDK

1.1.3g

Custom editor update: you can now easily change the interstitial network priorities.

1.1.3f

Admob rewarded Video issue fixed + new playmaker actions (hide and destroy banner)

1.1.3e

New custom editor. Please save your project before to make the upgrade.

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1.1.3: Facebook Audience Network added.

1.1.1

Compatibility Update with Adconoly 3.0.

To continue to use Adconony SDK under 3.0, please use the VS ADS asset inside the __SDK folder.

You can find all the SDK (Chartboos, Admob, Adconoly 3.0) under the ___SDK folder. 1.1.0:

New callback :

OnInterstitialOpened

OnInterstitialClosed

OnVideoInterstitialOpened

OnVideoInterstitialClosed

Fixes:

Hide and destroy banner fixed

Some buttons in scene

1.0.6

Adding the possibility to wait on a loading scene during the time to load the startup ads.

Custom editor improvements.

1.0.5a

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发布日期: 2017-8-16