本游戏资料是个关于果冻精灵物理脚本Unity游戏素材资源,大小:1.37 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
Jelly Sprites Scripting Physics
misterSquare
Requires Unity 4.6.2 or higher.
Try the Webplayer Demo!
Add dynamic soft body style physics to any sprite in your game! Jelly Sprites allows you to quickly and easily convert boring static sprites into ones that will bounce, stretch and deform, naturally reacting to physical forces from your game.
* Works with Unity and 2D Toolkit sprites.
* Supports both 2D and 3D physics systems.
* Simple to configure, but with in-depth configuration options to let you easily balance quality and performance.
* Quickly create sprites with rectangular, circular, triangluar and grid body configurations.
* Convert any Jelly Sprite to 'Free' mode in order to directly move and scale rigid bodies in the Scene View.
* 'Attach Point' system allows child objects to react to physics forces just like the main Jelly Sprite.
* Full C# source code and example scene included.
(Pssst! Looking to apply a similar effect to 3D meshes? Sounds like you need the Jelly Mesh plugin!)
发布日期: 2017-8-24