CG数据库 >> 真实世界和虚拟世界之间建立多维门户特效脚本Unity游戏素材资源

本游戏资料是个关于真实世界和虚拟世界之间建立多维门户特效脚本Unity游戏素材资源,大小:1.19 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Pocket Portal VR Scripting Effects

Spectacle VR

Requires Unity 5.5.0 or higher.

Pocket Portal VR allows you to create multi-dimensional portals that integrate seamlessly with the Vive, Rift and Gear VR. You can make puzzle games, create rooms that are bigger on the inside, make a world with two or more major dimensions to hop between, or even carry a small portal around for quick switching between worlds.

You can now make portals between real and virtual worlds using ARKit! Demo included!

Check out the Vive Demo here.

Features

- Designed to work with (or without) Steam VR or Open VR.

- Works by enabling and disabling two (or more) "dimensions" in your project, not by transporting you between locations.

- Create a chain of portals through many dimensions.

- Portals render recursively.

- Pick up and throw your portal around for quick maneuvering in VR.

- Pass back and forth through the portal seamlessly from any direction.

- Colliders between dimensions do not interact.

- Supports different skyboxes for every dimensions.

- Throw any item (with a Rigidbody and Collider) through the portal, and it'll switch dimensions too!

Cons

- Does not support transporting between locations.

- If you have a chain of portals all in line, the recursive rendering can hurt your FPS.

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发布日期: 2017-9-6