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本游戏资料是个关于自定义炮塔系统脚本Unity游戏素材资源,大小:16.1 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Turret System Scripting

Damaged Grounds

Requires Unity 5.0.1 or higher.

Turret System is a customizable script, allowing you to easily set up your own custom turrets. It can be used in many cases such as shooter games, tower defense games, tank games as the gun of the player and AI tank, and others that require turrets.

Customization options range from general types such as raycast (instant hit), projectile, homing projectile, laser, shock, and melee, further into detailed customization such as damage, shot range, fire rate, etc. Take a look at the video examples and tutorial!

Provided in the package are the Turret System scripts, some handy scripts, and over a dozen examples made out of a few placeholder models, and Unity's primitives, along with documentation in pdf.

Features:

- Clean and commented script

- Turret System main script

- Turret System projectile script

- Turret System health script, with health bar

- audio self destruct script

- constant rotation script

- load scene script

- 13 example turrets

- 3 projectile ammo examples

- 3 particle examples

- 9 placeholder sounds

Update v1.1: - Prettier inspector

- Tool tips. Hover over any option and you'll get a description of it.

- DPS feature (shows damage per second of your turret)

- Top-Down player controls

- First person player controls

- Health bar for the TurretSystem_Health script

- Simple handy load scene script for buttons (put it on empty GO or canvas, and drag it into buttons)

- Added menu to test out scenes faster

- Added 9 sounds

- Improvements

- Fixes, fixes, fixes

Update v1.2: - Optimized (added a frequency setting for OnTriggerStay(), making it almost 70% faster)

- Added DPS for projectile type too

- Added animation support

- added ammo, clip ammo, and reload time

- added turret angle limits for AI too

- added particle turret (2 examples, flamethrower and gattling-laser-gun)

Update v1.3:

- Pooling (bullets, sparks, muzzle, explosion)

- Target lead (aim ahead)

- Visual Particle (bullet casings)

- Move randomly when no target

- Fire on button press/hold/release

- Camera as origin for raycast attack (for FPS)

- Small fixes and addons

Update v1.4:

- Min/Max horizontal angle limits

- Mobile turret option (If checked pools won't be parented to the turret. Fixes weird rotations of projectiles on mobile turrets)

- Turret Upgrade (for tower defense games)

- Turret Upgrade Cost

- Turret sell value

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发布日期: 2017-9-7