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本游戏资料是个关于代码模糊混淆器工具编辑器扩充Unity游戏素材资源,大小:572 KB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Obfuscator Editor Extensions Utilities

Beebyte

This extension requires one license per seat

Requires Unity 4.2.0 or higher.

This asset obfuscates your code to make it harder for bad guys to reverse engineer your projects. Specifically designed for Unity, it seamlessly links in with its build process.

The top priority of this package is to work straight out of the box with no extra steps required. While other obfuscators can stop a game from working, Beebyte's obfuscator looks for specific Unity related code that must be protected. The contents of your source files are unchanged, the obfuscation targets the compiled assembly.

Features:

- Supports IL2CPP

- Removes Namespaces without any conflicts

- Recognises Unity related code that must not be changed

- Renames Classes (including MonoBehaviours)

- Renames Methods

- Renames Parameters

- Renames Fields

- Renames Properties

- Renames Events

- String literal obfuscation

- Adds fake methods

- Easy and extensive customisation using the Unity® inspector window

- Consistent name translations are possible across multiple builds and developers

- Semantically secure cryptographic naming convention for renamed members

The asset works for both Unity Free and Unity Pro version 4.2.0 onwards (including Unity 5 & 2017). Build targets include Standalone, Android (direct apk compilation as well as Google Android Project), iOS, and WebPlayer (partial feature set). While other targets may work too, they have not been tested and so are not guaranteed.

IL2CPP builds are much harder to reverse engineer but strings and member information (class, method names etc) are visible in the global-metadata.dat file. Obfuscation will apply to this file adding further security.

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发布日期: 2017-9-15