CG数据库 >> 水果忍者示例游戏完整项目Unity游戏素材资源

本游戏资料是个关于水果忍者示例游戏完整项目Unity游戏素材资,大小:43.7 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Object/Ball Slicing Example Game Complete Projects

Half Burnt Biscuits

Requires Unity 5.3.4 or higher.

Object "Ball" Slicing Example Game!

In this example game the goal is to swipe and slice balls that are launched on to the screen. This example includes 2 game-modes... One where you just slice as many balls as you can, withing the given time without any penalties. The Second is a game-mode where you cannot miss any of the balls, and there are some obstacles.

-Fully Commented C# Code

-Lots of Documentation... .pdf & .docx

*There is also a zip file in the Docs Directory, and it contains a DoxyGen Doc Page If anyone is interested. Just extract the archive, enter the "html" folder, and launch the index.html. This will allow you to browse the Members, Classes, Comments, and Types outside of the IDE.*

-Includes a SceneManager that Fades in and out on level loads. Note: start game in scene0 for proper experience.

-Multiple Colored Balls that are ready to be sliced apart by 8-way directional swipes!

-Includes a UI Atlas, and Atlased Fruit Assets, and more!

-Player Death Effect implements a Camera Shake, and Chromatic Aberration Effect.

(May be useful for some beginners to see in action, given it is a nice juicy effect in lots of games).

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发布日期: 2017-10-10