CG数据库 >> 跨平台设备相互识别并传输信息网络脚本Unity素材资源

本游戏资料是个关于跨平台设备相互识别并传输信息网络脚本Unity素材资源,大小:14.3 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

OneTouchConnect Scripting Network

Opposable Games

Requires Unity 4.6.0 or higher.

OneTouchConnect connects iOS, Android and Laptops together for shared multiplayer or second screen games.

NOT COMPATIBLE WITH UNITY 5 - YET...

OneTouchConnect allows cross platform devices to recognise each other and start transferring information. The usual scenario is getting iOS and Android devices to talk to each other seamlessly, however the technology works on many other platforms.

Developers are able to get up and running in seconds, with drag and drop prefabs handling most of the complexity, but the flexibility underneath to recreate your own connection behaviour and architecture.

OneTouchConnect uses the Zeroconf protocol over wifi or other networks, such as a home or office network, or even an adhoc network set up by a mobile phone or laptop. The technology brings together standard implementations of the technology on each platform under a single branch to make it simple for developers without platform specific knowledge to build games and apps quickly without worrying about the low level API's.

跨平台设备相互识别并传输信息网络脚本Unity素材资源的图片1

发布日期: 2017-11-6