CG数据库 >> 通用媒体框架影片脚本Unity游戏素材资源

本游戏资料是个关于通用媒体框架影片脚本Unity游戏素材资源,大小:199 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

UMP (Android, iOS) Scripting Video

Unity Direction Kit

Requires Unity 5.3.0 or higher.

UMP is universal Media Framework plugin for Unity that based on Video LAN Codec (libVLC) and FFmpeg native libraries.

Try demo build:

Demo(libVLC) apk

Important:

- Please read user manual before start use UMP;

- For video playback in Unity Editor you should install the regular VLC player (Unity 64-bit Editor == VLC player 64-bit);

- Doesn't support PC, Mac & Linux Standalone builds without UMP (Win, Mac, Linux);

- For correct work with UMP (Win, Mac, Linux) package at first import UMP (Android, iOS) package and after it import UMP (Win, Mac, Linux) package in your project;

- Requires minimum API level 14 (Android 4.0), after being added possibility of handling ActivityLifecycleCallbacks;

- For video streams correct work switch in Player Settings - Internet Access: Require.

Main features:

+ Full compability with UMP (Win, Mac, Linux);

+ Supported:

* Android (both x86 and armeabi-v7a-bit friendly);

* iOS (both arm64 and armv7-bit friendly);

+ Supported possibility to play video in Unity Editor;

+ Supported possibility to switch between native Android media player and libVLC;

+ Supported possibility to switch between iOS native media player (AVPlayer) and FFmpeg (experimental);

+ Supported possibility to get pixels of current video frame;

+ Supported video hosting services:

* Youtube (don't support: everything private (private videos, bought movies, ...), don't support "Youtube Live Streams");

+ Supported local video file playback, main formats:

3GPP (.3gp), AVI (.avi), FLV (.flv), SWF (.swf), M4V (.m4v), Matroska (.mkv), Ogg Video (.ogg), QuickTime File Format (.mov, .qt), WebM (.webm), Windows Media Video (.wmv).

+ Supported main streaming media protocols:

HTTPS, HTTP, HLS, RTSP, RTMP.

+ Supported main video player events:

Opening, Buffering, Playing, Paused, Stopped, Ended, Error.

+ Supported main video player features, like: play, pause, mute, playback rate, rewind and ect...

Before update to the new version of UMP plugin, please delete the old one and don't forget to save your custom scripts and plugins files.

Version 1.7.1:

* Fixed crash when try to playback videos with Cardboard asset;

* Fixed problem with playback youtube videos when use newest Unity Editor (2017);

* Fixed volume change delay when use libVLC libraries on Android platform;

* Fixed problem with simple audio playback without video track on Android platform;

* Fixed problem on Android platform when try to play videos from sdcard with path that contains some unsupported symbols;

* Updated user manual.

Version 1.7:

* Added iOS native player (AVPlayer) support (in current stage is experimental);

* Added possibility to setup special video playback options for different platforms;

* Added possibility to use UMP in VS (or other IDE) debug mode;

* Added possibility to enable/disable background video playback;

* Updated UMP Unity Preferences;

* Updated youtube parsing functionality (fixed problem with videos that has unsupported symbols in title);

* Updated youtube parsing functionality (fixed problem with parsing some youtube videos that has unsupported symbols in video title);

* Updated frames counter implementation;

* Updated user manual;

* Fixed Unity Editor freezing when close application.

Version 1.6.2:

* Added new smooth loop feature;

* Added special UMP "Debug mode" that give possibility to use IDE process debugging (experimantal);

* Added error handler for video hosting parser manager;

* Updated playback event system implementation;

* Updated feature to handle correct aspect ratio of current playing video;

* Updated prepare logic (ingone additional texture update if media player don't have video output);

* Updated youtube parsing functionality (fixed problem with last youtube api update);

* Updated implementation of possibility to get video frame count and fps values;

* Updated user manual;

* Fixed problem with playback rate and volume values when you create new UMP instance programmatically;

* Fixed problem with possibility of get frame buffer on Android platform;

* Fixed problem with .apk file installation when use native Android player;

* Fixed prolem with UMP UnityEvent;

* Fixed problem with Facebook SDK support on Android platform;

* Fixed problem with GoogleVR support on iOS platform.

Version 1.6.1:

* Added possibility to use IL2CPP scripting backend with Universal architecture;

* Added possibility to change playback volume for each player instances on iOS platform (don't use system volume anymore);

* Added "Multithreaded Rendering" support for Android platform;

* Updated play/load video implamentation;

* Updated iOS rendering methods, optimazed texture rendering;

* Updated iOS native library;

* Updated native Android player implementation;

* Fixed problem with long time playback freeze on Android platform;

* Fixed problem with save playback properties (like volume, mute ect.) in loo

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通用媒体框架影片脚本Unity游戏素材资源的图片1
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发布日期: 2017-11-15