CG数据库 >> Substance Painter三维纹理材质绘画软件V2017.4.0-1943版

本软件是由allegorithmic机构出品的Substance Painter三维纹理材质绘画软件V2017.4.0-1943版,大小:1.2 GB,支持Win系统,语言:英语。

Substance Painter是最新的次时代游戏贴图绘制工具,具有一些非常新奇的功能,比如粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。

Allegorithmic Substance Painter是一个全新3D纹理绘画程序与以前从未见过的功能和改善工作流程,使纹理创建 3D 资产比以往更容易。它被公认的最崭新和简便易用的 3D 画家在那里。

Substance Painter中文字幕教程

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Allegorithmic发布了Substance Painter 2017.4,这是Substance Painter 3D纹理绘画软件的最新版本。这次更新增加了图层实例和对Unreal Engine的实时链接。

图层实例可以让用户分享图层属性

Substance Painter 2017.4中主要的新功能就是支持图层实例,用户可以分享多个纹理中的一个或多个图层内容。

Allegorithmic公司表示这次的更新软件可以更快速地制作需要更多纹理的复杂资源,让艺术家习惯使用像Mari这样的工具。

目前,只能处理材质和特效:实例图层上的绘画内容仍然与当前的纹理绑定在一起,但是Allegorithmic公司表示,“不久的将来”这个问题就会解决了。

增加了对Unreal Engine和Unity的实时链接

Unity的实时链接插件得到了更新,现在也可以链接到Unreal Engine软件了。

这款插件第一次是在Substance Painter 2017.2中添加的,更改Substance Painter中的任意资源,都可以实时看到游戏引擎中的更新效果。

自那以后,第三方开发商Hedgehog Labs也发布了自己开发的,提供从Substance Painter到一系列DCC应用软件的实时链接,这次DCC应用软件包括3ds Max、Blender、Maya和Modo。

Substance Painter 2017.4还新增了20款程序化材质,和40款新的无损贴图,其中有一些是程序化的。

ALLEGORITHMIC SUBSTANCE PAINTER 2017.4.0-1943 WIN

2017.4

Added :

[Instancing] Allow to instantiate parameters across layers

[Instancing] Allow to jump between a source layer and an instance

[Instancing] Add a “instantiate across texture sets” action

[Instancing] Indicate in the layer stack re-entrant instances (cycles)

[Instancing] Delete instances when a source is removed

[Instancing] Don’t allow Anchor’s references from outside an instanced folder

[UI] Move the Undo Stack into its own window named “History”

[Plugin] Integrate DCC live-link plugin

[Engine] Improve painting performances with Sparse painting

[Export] Add draft and re-export options to Sketchfab exporter

[Shelf] Add “flip” control for Font substances

[Shelf] Add 20 new procedurals materials

[Shelf] Add 40 new grunges maps (bitmap based and procedural)

[Viewport] Enable brush preview collisions on other visible texture sets

Update AMD GPU drivers minimum requirements

Fixed :

Crash When computing Substances at too big resolutions

Crash when painting heavily with particles

[Viewport] Incorrect specular reflection in the 2D view with specific meshes

[UI] Some unwanted actions appear into the History window

Known Issues :

[Layers] Some anchor’s references cannot be restored if broken

Crash when using redo after an undo of a Shader change in Viewer Settings

视频预览:

2017.4新功能演示:

Substance Painter三维纹理材质绘画软件V2017.4.0-1943版的图片1

发布日期: 2017-11-24