CG数据库 >> C4D骨骼动画关键核心技术训练视频教程

本教程是关于C4D骨骼动画关键核心技术训练视频教程,时长:7小时,大小:7.4 GB,MP4高清视频格式,附工程源文件,教程使用软件:CINEMA 4D,作者:Tim Clapham,共21个章节,语言:英语。

Cinema 4D是一套由德国公司Maxon Computer开发的3D绘图软件,以及高的运算速度和强大的渲染插件著称。Cinema 4D 应用广泛,在广告、电影、工业设计、等方面都有出色的表现,例如影片《阿凡达》有花鸦三维影动研究室中国工作人员使用Cinema 4D制作了部分场景,在这样的大片中看到C4D的表现是很优秀的。在其他动画电影中也使用到C4D的有很多如《毁灭战士》(Doom)、《范海辛》〈Van Helsing〉、《蜘蛛侠》、以及动画片《极地特快》、《丛林总动员》(Open Season)等等。它正成为许多一流艺术家和电影公司的首选,Cinema 4D已经走向成熟,很多模块的功能在同类软件中是代表科技进步的成果。

HELLOLUXX LEARN CINEMA 4D RIGGING IN ONE DAY

In this comprehensive 7 hour course, you will soon be up & running with core rigging principles. Take your animation to the next level & streamline your production workflow by learning these real world techniques of rigging for animation in Cinema 4D.

Following on the from our incredibly popular learn. Cinema 4D In One Day training, Tim Clapham returns with learn. Cinema 4D Rigging In One Day a feature packed series aimed to get you up and running with rigging in Cinema 4D.

Dive straight in with a quick-start on the core principles of rigging as a refresher and foundation for the remainder of the course. Tim then takes you on a journey through the various methods available for rigging and controlling your animation set-ups.

This training covers many techniques which are essential parts of the rigging process, including working with deformers, manipulating object hierarchy, morphing geometry and objects, exploration of the constraint tag and building your own set-ups with Xpresso, Cinema 4D’s node based expression language.

Finding the perfect balance of these processes and bringing them together into coherent and manageable set-ups is the key to successful rigging and animation. This course will teach you many real world and production proven techniques to ensure your projects and workflow are both powerful, robust and efficient.

Note: This course is aimed at general rigging for animation and motion graphics. Although many of the methods used in this training are suitable for characters, this training does not focus on rigging for character animation.

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发布日期: 2017-12-3