本教程是关于Blender刚体模拟仿真技术训练视频教程,时长:1小时58分,大小:560 MB,格式:MP4高清视频格式,教程使用软件:Blender,附源文件,作者:Stephen Pearson,共19个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
In this course you will learn all about the rigid body simulation in Blender. The rigid body simulation allows you to add physics to your object. Once it is activated it will fall due to gravity. In the first couple sections we will be going through each setting and how the different values effect the simulation. I will be showing you what it does and why. At the end of the course there are 3 different tutorials in which we use the rigid body simulation to create a full scene.
The first one is a wallpaper of hundreds of cubes falling. We will be using a couple of techniques that will make it really easy to create. The second tutorial is and obstacle course for a sphere to go through. In this one use the rigid body constraints to move the sphere up and down.
Finally the last tutorial will be a monkey head crashing through a brick wall. For this tutorial we use the cell fracture addon to destroy the wall. From there we animate the monkey head and have it fly through the wall. From rigid body dynamics to rigid body constraints learn all there is to know about the Rigid Body Simulation in Blender!
发布日期: 2018-4-26