本教程是关于3ds Max游戏建模与UE4引擎结合使用视频教程,时长:5小时,大小:1.4 GB ,MP4高清视频格式,教程使用软件:3ds Max,UE4,共6个章节,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。
其前身是基于DOS操作系统的3D Studio系列软件。
在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。
3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。
VRay是目前业界最受欢迎的渲染引擎。
基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。
除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。
《3dsMax全面核心训练视频教程》中文字幕版:AUTODESK 3DS MAX FUNDAMENTAL THROUGH ADVANCED TRAINING, PLUS INTEGRATING MODELS WITH UNREAL ENGINE 4Create amazing models with Autodesk 3ds Max Fundamental, and then incorporate these models into Unreal Engine 4 for game development. This comprehensive and entertaining video series will allow you to master modeling and help prepare you for the 3ds Max certification exam to become an Autodesk Certified Professional. There are six clips in this video series:Foundation. This first clip in the series introduces Autodesk 3ds Max. Install Autodesk 3ds Max and become familiar with the interface and viewing options. Create a new scene and learn about editors, tools, and preferences. Learn how to use a reference model and master the most essential shortcuts keys.Topology 101. This second clip in the series covers basic topology techniques in Autodesk 3ds Max through creating a shield.Topology 201. This third clip in the series covers intermediate topology techniques in Autodesk 3ds Max through creating a sword.Topology 301. This fourth clip in the series covers advanced topology techniques in Autodesk 3ds Max through creating a helmet.Mapping 3D Models. This fifth clip in the series covers the process of mapping 3D models in Autodesk 3ds Max. UV mapping is discussed and you will practice mapping the shield created in the second video in this series.《3dsMax全面核心训练视频教程》中文字幕版:
发布日期: 2018-5-14