CG数据库 >> 游戏人物活动C#语言操作工具Unity游戏素材资源

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本游戏资料是个关于游戏人物活动C#语言操作工具Unity游戏素材资源,大小:680 KB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Requires the uMMORPG package, UNET HLAPI Pro and basic C# knowledge

Allows you to drop items on the ground and modifies the way monsters drop loot to be individual items on the ground that can be picked up.

You can drop items from the inventory and equipment by just drag an item and drop it on the ground. The item will fall to the ground in front of our character.

Item visibility range depending on the Network Proximity Checker to prevent overloading people with items that aren’t within their visible range.

All items will be saved every few seconds, removed after picking up or after a period of time and loaded from the Database after server restart.

Loot will be dropped on the ground in a small distance, randomly around a killed monster.

You can disable or configure a period of time after which an item will be automatically removed from the game.

Hold down the LeftAlt key to see all item names in a certain distance around your character.

Hovering the cursor over an item will highlight it in white and display the name.

Item name color based on the rarity of the item.

Click on an item or label to pick it up. This only works when you have enough space in your inventory. Gold can always be picked up. If the character is outside of the interaction range, the character will move closer automatically to pick the item up.

Additional fields to set in the Item Template are Z Offset and rotation ( Rot X , Rot Y , Rot Z ). They have been added to match the standard models from uMMORPG. If you prepared your models the right way, before import them to Unity engine, you should not need to change anything here, but for the uMMORPG models it is necessary.

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发布日期: 2018-9-1