CG数据库 >> 第三人称游戏遮挡物透视处理Unity游戏素材资源

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本游戏资料是个关于第三人称游戏遮挡物透视处理Unity游戏素材资源,大小:140 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语,CG数据库整理。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

When playing 3th person games you’ll notice that when the player gets obscured by any other object those are fading away so you will always see what happens to your game character.

See Through allows you to fade objects when they are in line of sight between the camera (or any other object) and its target. Works with all kind of assets including SpeedTree and the legacy trees. Objects can be linked together so an uniform fading is accomplished even if only one part of a complex object is obscuring the line of sight.

Some screenshots (and starting of the video) are taken from a game I'm developing, those assets are not included within this package.

All included assets used within the demo scenes are standard assets provided by Unity Tech.

Features

- Works with any game object

- No special shaders involved

- Easy to setup

- Full source code included

视频预览:

第三人称 游戏 遮挡 透视 处理

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发布日期: 2018-9-11